| Forum Name | Topics | Posts | Last Post |
| General |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | General Board (6 sub-boards) You can talk about anything here!
Chat | Show Off | Graphics | Cards | Suggestions | Ads and Affliates
| 79 | 210 | on Jun 27, 2008, 8:25pm by 111 in Question??? |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | Rules The rules of the site. Please, please read these before joining!
| 5 | 6 | on Dec 2, 2006, 4:27pm by Katolin in God-Specific Rules |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | Information Information on the history and characters of the world of Mirithin
| 24 | 40 | Today at 12:59am by timitimi in WOW GOLD |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | Requests Come here to request plot lines, new boards, or a specific NPC/Character you would like to interact with.
| 2 | 10 | on Nov 14, 2006, 11:57pm by Muse in A lackey for Janice |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | Characters (2 sub-boards) Please post your character descriptions here!
| 34 | 51 | on Dec 15, 2007, 2:17pm by seriyah in Seriyah |
| Mixteca |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | Sunhome (4 sub-boards) Sunhome is the legendary capital of Mixteca. Legends tell of its streets, paved with gold and the riches of the Mixteca. In reality, the city crumbles from the inside. A once powerful hub of an empire, Sunhome is just a shadow of its former glory.
| 3 | 22 | on Feb 3, 2007, 6:06pm by Toryv in Quiet Stranger... |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | Mage's Tower (3 sub-boards) The imposing tower is a huge monument to the powers of both magic and science. It was formed many centuries ago, but its structure is constantly changed as new innovations in magic and science are discovered within its halls. A small town formed about the base of the tower as the mages began to bring their families with them. The Tower is protected from the government by its Charter. The Charter states that the tower and the grounds ten miles around it are completely neutral and owe alleigance to no state. In effect, the Tower is its own small country.
| 4 | 44 | on Jun 21, 2007, 9:00pm by Me'ing in ...So this is the main... |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | The Desecrated Forest (1 sub-board) Many generations ago, the Desecrated Forest was a beautiful wetland teeming with life. No one knows what exactly occured within its boundaries, but over time it gradually warped and twisted into what it is today. Few venture near it, for it eminates the smell of death. Some fear its unnamed evil is slowly spreading and will eventually engulf the world. Others believe that it is really a protection set by a mighty sorceror to guard a powerful artifact.
However, the rumors of the swamp's residents are enough to keep even the most brave away... Moderator: Stranon | 1 | 6 | on Jun 25, 2007, 7:28pm by Vanalis in Lured |
| Thalanos |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | Carpathan (2 sub-boards) Carpathan, capital of the rugged and mountainous country of Thalanos, is a bustling trade city. It's one of the only major cities throughout Thalanos, and everyone meets in the capital to trade and talk. There are few grand palaces in Carpathan, as few live in the capital. It relies on farmers from the small mountain valleys for food, so the population allowed in the city is limited. However, a good deal of poverty-stricken homeless camp outside the city walls and subsist on the city's trash.
| 4 | 17 | on Jun 21, 2007, 9:12pm by Muse in Waiting |
| Varinos |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | Rilan (1 sub-board) Rilan is the capital and largest port city in the coastal country of Varinos. 'The Floating City', as it is sometimes called, can put nearly a quarter of its population on boats at a time. The city itself is constructed in a natural bay. At one end of the city a major river empties out into the ocean. The river, Gilar, is a major trade route. It cuts through both Mixteca and Thalanos.
| 2 | 30 | on Jun 7, 2007, 8:47pm by Selene in Shadows from Above |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | The Grove of the Centyrs In a forgotten part of northeastern Varinos sits the Grove. Its origins are long forgotten and its purpose dissolved into myth. However, nearby villagers avoid entering the forest and no one ventures near for firewood or building supplies. Stories long forgotten have worked their way into the habits of the people, and the Grove is still a safe-haven for the Centyr race.
| 1 | 2 | on Nov 28, 2006, 1:22pm by Toryv in Maedra's follower |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | South Cove (2 sub-boards) The South Cove is only a short fifteen miles from Rilan. It used to be a favorite spot for fishing and playing, but a few years ago a pirate fleet sailed in and claimed the cove and its nearby rocky cave system as their own. They go out on raids to nearby towns, but the people of Varinos lack the ability to fight back against battle-hardened veterans. At last estimate there were nearly twenty pirates in the band.
| 4 | 40 | on Jun 18, 2007, 9:25pm by Stranon in Bandit Camp Raid |
| The Islands |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | Xilo'nen This island is home to a reclusive, polytheistic tribe who take great pains to preserve their native land from outside influence. Leaving the island is considered the worst of exiles, for there is no return. All access to the island is prevented by a series of traps, dangers, and primitive yet powerful curse-barriers.
| 1 | 1 | on Nov 9, 2006, 11:18pm by Me'ing in Punishment and Exile |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | Dragon Island Dragon Island is shrouded in mystery. Though it is within a day's sailing from Mixteca's shore, the island is protected from unwanted intrusion by its denizens. Nearly a century ago, a band of advocates claimed the island as a site to protect the dying dragon races. Today, the descendants of the dragon's saviors live in peace with the dragons. It is rumored that if you prove yourself to the guardians you will be permitted to visit the Island and perhaps Bond to a hatchling dragon.
The dragons of Dragon Island come in many forms and sizes, but these near-wild dragons are healthier than those still on the mainland, and larger and stronger than the ones used in draconic fighting wings in the armies.
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| Realm of the Gods |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | Temple of the Pantheon The Temple exists only in the Aethrin, the realm of the Gods. It is a grand structure used to settle disputes between the gods or to rule judgement on important issues.
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![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | The West (2 sub-boards) Rocky mountains and deep canyons characterize this region of Aethrin.
| 4 | 6 | on Jan 1, 2007, 12:39pm by Caladel, God of Storms in Waiting for news... |
![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | The North The North is a cold and sterile landscape, mostly covered by ice. The rare patch of soil is invariably permafrost.
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![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | The East (2 sub-boards) A long shoreline and many beaches make up the East. Temperatures vary from rainy and chill to humid and hot.
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![[ ]](http://img.photobucket.com/albums/v691/Katolin/blue2.gif) | The South (1 sub-board) By far the most fertile Realm, the South is a vast rainforest teeming with life.
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